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The future—aka 4K gaming—is made up of very, very small pixels. After spending the past two weeks checking out games on Samsung's U28D590D 4K monitor, I'm still going to call 4K gaming the near future rather than the present. Yes, you can play games at 3840x2160 pixels right now. Yes, 4K monitors are becoming more affordable. But are they worth it? After spending a couple weeks using one, I can comfortably say: no, not yet. Even for a high-end graphics card (or two), 4K is too demanding for max settings and high framerates. If you're willing to play at 30 frames per second, though, 4K is a different story.The biggest news is that Valve is working on making Steam "a self-publishing system," something Newell hinted at during Steam Dev Days when he announced that Steam Greenlight is going away. Before Greenlight, Valve "got bottle-necked pretty fast on tools and decision making," says Newell. That led to Greenlight, and is now leading the company toward self-publishing.The lines are blurring between gaming PCs and traditional consoles. Valve’s Steam Machines, gaming PCs designed to express the best of both worlds, are ostensibly the prototype for this awesome future, and they’re now available for preorder. Too bad they’re not something you should buy — yet.All of this data was revealed in a recent CD Projekt Red financial brief led by CEO Adam Kicinski. The Witcher 2 cost the company just $10.3 million – small change for a large video game – but we've now learned that The Witcher 3 had a total cost of $81 million. For perspective, GTA V cost $265 million, Star Citizen is in the range of $90 million, and Destiny cost upwards of $500 million (including marketing).This does shed extremely bad light on not only the human race, but the people over at Dota 2 and CSGO Lounge. The guys who initially launched the project could not have known just how successful they would be, and their influence has been extremely positive. We cannot blame them for the few inhumane bottom dwellers who frequent their website, but the amount of exposure they have brought to smaller eSports nations, South African included, is clouded in comparison.From the early stages of eSports cosmetic skins I’ve seen people posting on Organization’s Facebook pages, Tweeting at them and blaming them for losing their money. I always gave it a “you’re an idiot,” and carried on with my day, but last night I saw a video which really upset me.It’s also a huge sum for a 21-year-old still living under his parents’ roof, but the young entrepreneur isn’t too caught up on numbers. “We want to give back to the community but it’s also an excellent way to advertise our product.”
Recently Steam users and developers began to discover that gifting in Russian and Commonwealth of Independent States (CIS) regions no longer worked outside of particular regions. Soon it became evident that Southeast Asia, South America, and Turkey were also affected. The short version? No more trading between those areas and Western territories like the United States. The long version, as uncovered by intrepid souls on Reddit, is quite comprehensive: These restrictions appear to apply to all games, regardless of specific locks (or a lack thereof) publishers might've had in place.
There are whispers of a darker side to “eSports,” though: admissions of performance-enhancing drug use and, now, allegations of unregulated and underage gamblingProfessional eSports is growing exponentially. It’s worth an estimated $612 million a year, according to research provider Superdata, and is full of committed players and obsessive fans. Twitch, an online platform that live-streams gameplay, tells advertisers it has 100 million monthly viewers, who watch for an average of 106 minutes a day.
The iSeries takes place over the 30th November to the 3rd December.2015 was a massive year for gaming, with a handful of games being deserving of "Game of the Year" awards. Fallout 4 and The Witcher 3: Wild Hunt are two top-rated titles that will jump to most people's minds, although there are others that have proven to be quite popular as well, such as Rocket League. And speaking of Rocket League, would you believe that it sold almost twice as many copies as CD Projekt RED's Witcher 3?
Based in Montreal, OPSkins is an in escrow system for the sale of virtual gun designs, also known as skins, earned from playing the first person shooter video game Counter-Strike: Global Offensive. Users come to the website and put their skins up for sale, and the company then keeps the item on hold until money from the buyer is received. New Counter-Strike skins are rewarded randomly, earned by completing challenges, or bought through the Steam Community Market—and every day, between 10,000 to 15,000 items are exchanged on OPSkins’ site. Some of those items sell for thousands of dollars. The most expensive item, a virtual knife, sold for $5,000.Phew, okay, what does all this mean in practise? Well, right now, developers seem to be getting slightly better visual performance from the PlayStation 4. A lot of games available for both systems – including Call of Duty: Ghosts, Assassin’s Creed IV and Dragon Age: Inquisition – run in the full native resolution – 1080p – on PS4 but on 900p or less on Xbox One (IGN has a handy native resolutions chart). However, the recently re-released Grand Theft Auto V seems to show visual parity between Xbox One and PlayStation 4, although some sources are reporting better draw distances and more dense foliage on the PS4 version.It’s likely however, that as developers become more accustomed to the slightly different way that Xbox One handles memory, we’ll see the visual performance improving.I think the tools - especially Unity - are great. I've been working with Unity, and it's just a dream to work with. It's just so easy to make a game on that thing. It's definitely got to the point where making mods in general has become so accessible to the average gamer. I remember making mods on the Half Life 1 engine, and I remember how difficult it was to just get a mod going. It made it a very exclusive set skill. Now in this day and age, anyone can make a mod.Minacov and Brechisci manage the risks of the transactions and keep 10 percent of each sale. The two founders say they deal with an average of $120,000 in transactions per day, which means a daily profit of about $12,000. The men say they started their venture because players were getting scammed selling their virtual weapons online outside of the Steam Community Market, the hugely popular marketplace owned by Counter-Strike’s developer Valve.
An account that has yet to pay up to a $5 USD equivalent inside the Steam store will be labeled as a Limited User Account. According to the steam support page, this means the account can not send friend invites, participate in the steam market, submit content on the steam workshop, level up their steam profile and use the Steam Web API. Basically disabling an account to socialize with other users.2. Visit the SK Gaming Online Store“My take on it is that key developers are targeting the common ground, but that extra graphics power on PS4 is always going to be helpful to developers and tends to outweigh Xbox One’s particular strengths.”As for Wii U, its three-core PowerPC-based CPU and 550 Mhz AMD Radeon GPU are much less powerful than the PS4 and Xbox One set-ups – but then Nintendo never competes on raw system performance. Instead, the key feature of this machine is its unique GamePad controller, which features its own touch display. The console also supports the standard Wii Remote and Nunchuk devices from the Wii days.ʏһҳúcs go ak skins